REAL CHARACTER FILES · SKINNED SKELETONS · PBR ART
Keep the rigs.
Upgrade the world.
Inspect Forge McForge and Salty McForge using their existing real 3D skeletons. Load photoreal CC0 props from Forge's asset stockroom, test bone attachment points, and fit equipment before game integration. This tool does not change gameplay or the avatar character files.
Loading actual 3D rig…
Validating skeleton and animations…
A rigid socket works for helmets, weapons, and backpacks. Full-body uniforms, flexible armor, and skinning require authored rig-compatible mesh weights and animation retargeting. Uploaded local GLBs are previewed only on this device and never sent to Forge.
Photoreal CC0 files stored on Forge
Checking the realistic collection…